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       I've been playing games for ages and one day realized that I wanted to be a part of making them. I started learning 3D modelling in Blender independently through YouTube videos and various tutorials and since have learned both 3DS Max and Maya for hard surface modelling as well as Zbrush for organic modelling. I like to use Substance Painter and Substance Designer for texturing and have also have some skills with animation in Maya. I'm always looking to expand my skillset and improve my art all the time.

Demo Reel

Demo Reel

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